Great job! The levels look quite polished, I would say, with satisfying sword slashing (even if some sound effects when hitting an enemy would push it a bit further even). I really liked the credits level, with the 'hidden' Easter egg of your own name just in the back of the player.
I have to say, though, I was starting to get a bit sick with the movement. I only got the Quest 2 yesterday, so most likely I'm still too sensitive to VR, but I can see why the introductory apps opt for teleporting instead of movement. But, I totally understand that teleporting wouldn't work here. Hehehe, I don't have a solution, I don't even know if it's an actual problem :D, just wanted to let you know.
In any case, it's a great experience. I hope you keep doing VR things!