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(1 edit) (+1)

The jumping mechanic took some getting used to, some Coyote Time would have been nice. The aesthetics look really smooth (the buttons on the main menu are a cool idea!). Everything looks maybe a bit simple but very well polished.

Even with seemingly endless lives, it gets really hard really quick!

I couldn't get past the moving spikes in the third(?) second level...

Is there anything more to the lights except as light sources? The shadowing looks great anyway.

Nice touch: When a tombstone covered a light that area got dark as the light source was blocked out.

(2 edits)

thanks for the feedback! There actually is a little bit of coyote time, clearly not enough though lol. As for the moving spikes, just bait them out. Or alternatively, if you run and jump fast enough they won’t even trigger in time