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I can't reproduce on my end to be as extreme as it is in the clip. But, I was able to recreate it a bit and address what I saw on my end. Let me know if 3.0.2a (just released) looks better on your machine/character.

This is something that will continue to need tuning over time with the new audio system, but hopefully this patch addresses the worst of it.

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Issue is still present, but there is a noticeable difference. Character isn't as "shocky", but it still has issues with following the sounds being produced.

Edit: I should also mention I tested this with default characters as well. My CPU is an Fx-8350, but I'm not sure if that matters.

There's an auto-gain in the new system that may be causing this. I'll make it a toggle in the next patch. TY again for the videos, it's very helpful!

I know this is super late but do you have 2 monitors, if so try turning one off when you have honk open