After School is a horror game where you're the last one at school, so you decide to take the stairs because it's leg day. While the first half of the game sees you exploring one of the floors of the school for a few minutes, the game really picks up doing the middle stairs section. Akin to something straight out of an SCP fiction, the farther down the stairs you go, the more intense the sounds get, the lights go off, your breathing gets louder, the stairs seem to just never end, all culminating to the monster of the game scaring you back up the way you came. Upon escaping, you find out that you never really escaped.
This game was deceptively scary; it builds upon the atmosphere of just walking downstairs that it lulls you deeper and deeper into anticipation until playing off of that. While the chase may seem cliché, the first playthrough will definitely be enough to have you shaken for a bit. The beauty of it is that, because of it's length, the time investment compared to the reward feels justified entirely. For those astute players that take time to search the environment while being chased, you may even find some more of a puzzle to be uncovered through this game (and future games by SirCartaux!)
All in all, for a short horror game, After School does just enough to do what it wanted to do in its short runtime. The game doesn't overstay its welcome, and leaves breadcrumbs for the player to continue an ARG after it's completed
My playthrough: