Nice Idea. You've got an interesting concept around evolution, the fear of dropping a good effect mixed with the curiosity of getting a new effect is really a point that enhances the gameplay. Really liked the main menu's track, the composer made a nice job. The combat felt a little clunky, it's hard to really know when you inflicted or received damage, but the animations felt nice and smooth. The evolving system is a little confusing at first but it's not that hard. Good job!