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(+1)

As others have mentioned there seems to be a crazy feedback loop where breaking one plate can cascade in to them all breaking forever. I looove the idea mechanically of a single plate breaking the plates nearby, but it just needed to be tamed a bit :p

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I totally agree with you on that and I just noticed what causes that behaviour... basically what happens is while the shards are travelling through empty space new plate spawns on top of them ant thus breaks  almost instantly, causing new unnecesarry shards to generate. Anyway are we allowed to fix bugs now?