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One thing I've always disliked in vn's is those Game Over choices that just plops the text in screen and then opt to reload. I'd very much like to see the consequences of those choices, like in N&T as an example the school bandit attack, if MC dies there could be couple alternative scenarios based on girls stats (nerve). If it's good enough girls kill the boss and then try to survive without MC but ultimately make mistake and get infected. If nerve isn't good enough girls get captured, used as toys for bandits and then murdered.

Either way this is best vn I've played when it comes to storytelling.