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This seems to "turn down" my sound on MorphOS (can barely hear anything ... so faint) until I restart ... but according to the system the volums is still full :( ...

Also new version seems to still have the flickering issues... but this seems to be solved by simply making the game run windowed

Please fix the audio,
Thanks,
Kris

(2 edits)

Sound issue: it's a MorphOS bug, apparently related to its WBRun. Workaround: don't run the game via "launcher" icon (which is nothing but a script that ultimately does a WBRun on one of the real executables) but use the respective _MOS icon directly.

Flickering: again, apparently a MorphOS bug on your system. The game uses TinyGL for rendering on MOS. This includes screen and double/triplebuffer setups. So if anything flickers, then the culprit is there inside TGL.

Also, check out readme and relnotes, if you have further questions.