I unlocked Fierce Foes and I somehow didn't expect the leaker to insta-kill. also I thought the bouncer would only bounce off walls which would make it more unpredictable and harder to kill. instead it is the single most harmless enemy in the game. huh. also, something funny happens if you shoot a bouncer and it hits you at the same time.
Once enforceres get close enough to you/within an activation range, they stop following you and trigger a timed area of effect explosion. This damages you, but it instantly kills other enemies nearby, so you can trigger them intentionally to make an area easier to navigate by destroying other more harmful enemies.
Thanks so much for the feedback! While the bouncer is sort of directly harmless, it can be quite an impediment in certain situations.
In the future, we plan to employ bouncers in more interesting ways with deliberate/non-random placement of certain enemy types.
I think it's interesting having them push the player non-lethally, so we'll try to hold on to that if we can and make it more interesting.