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(+1)

Controls are a bit rough on 2 portions. Swinging and the physics where you swing too.

Recommendations:
-The time with the vine attaching feel too short or rather, I don't know how the rules with the vine you produce work exactly before it snaps or when it will. I recommend having the vine change color while the player is swinging to indicate it's health or how long it will stay before it Snaps. Such as 'Green' for a healthy vine and 'Red' when it's about to snap

-Don't know how close I need to be to an object before I can grapple and swing from it, Have the aiming dot change shape or color to indicate if you are close enough to grapple onto something.

-Levels are a touch dull with the physic's platforms from Practice; recommend a wood texture or at least give them a solid color with some outlines, though this is more of a personal bit from me.

-Swinging feels like I'm trying to fight against the whole game and I can't drift in the air. If that's what's part of the game design, fine, but it might be ideal to add odd spots out of the ordinary for the player to put two and two together in order to swing from one spot to the next to finish a level or give the player SOME lee-way where the swing goes as I've had to wrestle with it SOME.

-Bullet power-ups? Like a temporary-short-range-shotgun?

thank you so much! in the next update im planning on adding more powerups and I can't wait to add in the things you mentioned

just made a new update, check it out!

(+1)

Tried it;

Better Menu Options, Practice is a bit more colorful though I think I was also talking about levels like Junker where they used the same Platformer box though I won't argue.

Practice included a new power-up, a sword, spiffy though we can't use the vines.

• While I see you didn't take the colored vine change into account, I was able to see the Hub better and understand a little about how the game works with the vine a little, not exactly as I stated but fair enough.

•Have better control in physics, also helpful

Just polish it, maybe add some multiplayer if it takes off well and your good to go.

thanks, I tried doing crosshair color change when ur out of stamina but it made it hard when looking at enemies. I’m gonna add sound design in the next update so I’ll probably add a stamina breaking sound. Here is the discord for Alphape if u wanna keep up with the new updates :) https://discord.gg/K9HpGGuUKk

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dont think i ever had u added bro. wrong person?

i added an online leaderboard btw