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Hey! Thank you for sharing the imagined monologue. That’s just the sort of cheesy, fun, trope-filled roleplaying I hoped people would get to experience with this adventure. :D

The point you raised is a good one, and it’s something I’ll try to tackle in the future. Perhaps each kid adventure should have at least one solid lead? Or maybe there’s a subtle clue all but guaranteed, with more solid or useful clues requiring lateral thinking and investigation. It’s definitely worth thinking about, and something I’ll try to work out when writing the example scenarios for the back of the PDF.

BTW, the ad jingle thing is genius. Do you imagine the suppressive nature as a sort of intentional supernatural/superscience situation, or would it be an incidental side effect, like the yodeling from Mars Attacks! (1996)?