Great aesthetic, simple, elegant game.
The font is a little small and hard to read, but it's very easy to tell where to go visually either by shape or color. I mostly played quick because of the timer and was seemingly rewarded for going quick instead of planning, though my most successful run was my first one where I was playing very slow, just figuring it out. Love the idea. I think the level generation may need a bit of a tweak because you can get impossible starts, but since it's a quick restart and a score attack game you can just assume they will be back at it immediately.