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what a fun idea for a game!! upgrades always add a hook of replayability to a game! I personally liked the more passive approach to the gameplay, but if there was more strategy involved (some Controlled randomness), it would really elevate the experience :D

Thank you! Upgrades were really the name of the game here, we definitely put that as part of our core gameplay loop. Controlled randomness does sound like a really good  idea though, didn't consider it at all c: