Quick rules question for you. How does Advantage/Disadvantage interact with the Shotgun?
Ran my second game. Had two players from the first game and two new ones. Once again a great time was had by all. What stood out most was having two of the same gun, the rifle, actually increased the options and combinations rather than creating overlap. Really great design. Now I've got to create another rift as my players want a game next week. See what you've started Spencer 😁