>What was the most frustrating moment or aspect?
When I tried the harder modes, the bomb's need to recharge when the player returns from death could be frustrating.
>What was your favorite moment or aspect?
The shifting background looked really cool when I noticed it, and on easier difficulties I enjoyed the moments when the screen would slide between light and dark and enemies would blend in and out.
>Was there anything you wanted to do, but couldn't?
The first thing I noticed in the background was what looked to me like a big face, and I was hoping to fight a big boss (possibly a big face) at the end.
>If you could change, add, or remove any 1 thing, what would it be?
As is, the game kinda ends without much fanfair. I think there would need to be at least 1 boss, though it might be asking for more work than is possible during this jam to finish it.