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(+1)

>What was the most frustrating moment or aspect?

This probably isn't a game for me, as I found lining up the shots to be very frustrating generally.


>What was your favorite moment or aspect?

Some of the shots were pretty tough to pull off.


>Was there anything you wanted to do, but couldn't?

I wanted to be able to deal damage without worrying so much about touching the ball or the angle of it.


>If you could change, add, or remove any 1 thing, what would it be?

I would make it so the ball did damage to anything it touched, not just after the player directed it.
(+1)

Thanks for the feedback! The main mechanic is manipulating the ball to deal damage, so I definitely have to keep working on improving the experience or maybe change how damage is dealt.

(+1)

I think the main mechanic has a solid foundation. It's reminding me of games like pool and Witcheye, and I'm not a fan of those either. Might just need some polish.