Doing some restructuring I finaly added in a state where there is a "end" to the game.
Adding this opened up the idea on how you can reach it and things that might affect the path there.
It now feels like I have a complete product before the deadline.
It won't exactly be what I imagined, but I feel good about it.
It gave me some possibilities to move onwards, the game is now a lot shorter then I intended.
Or the possibility atleast to be short based on player choices, it will still contain multiple possible endings.
Not so much gameplay puzzles as i intended but more clear player choices.
We will see how it turns out.