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I really enjoyed the concept of slowly building up the character by unlocking more body pieces. It was like Spore meets Metroid. Some feedback that I have:

  • The lag/lack of optimization reduced the enjoyment somewhat. The assets could have maybe been more compressed to save performance/reduce the download size. 
  • A menu screen on start-up would've been nice. It's not a deal-breaker, but it felt less polished and there seemingly wasn't a way to quit without force closing the game.

But I generally thought this was a great take on the metroidvania genre. It took the concept of exploration and power-ups and made it feel satisfying. Some jumps/areas were tricky, but in a way that made success feel meaningful.

Glad you liked the body parts mechanic! We definitely ran into some issues closer to the deadline and didn't get a chance to optimize things or add a main menu. We're planning on working on this more after the jam, so we can implement your feedback in a future update.