Incredibly well-made and fleshed out! This was a lot of fun to play — both due to the general look of the game world and due to the sense of progression. Little things like finding and chasing the pet to unlock a new feature felt like Ori and the Blind Forest — but a new spin on it. With that said, I do have some feedback:
- There was too much delay between the attack input and the animation/hit. It made combat feel unresponsive, and I eventually just jumped over enemies because it was more of a hassle to fight them.
- I played on a pad, but never figured out the interact button so I ended up switching between each (mostly spamming buttons on my keyboard until something happened). It would've been nice if the inputs were explained in-game or if the interact button was listed on the main game page.
The sense of exploration was what really sold it for me though. There were a lot of places to check out, and I would've liked to see more!