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I wonder what the speedruns will be like (sub 1 any% ?)

Really fun and informative. There's a game design (well, coding in scratch, point still stands) camp near me and I'm probably going to send them this game, it's a really useful tool for learning why a jump is more than it seems!

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wdym by any%? I got a 44 second time where timing starts from clicking the start button and ends when the red flag appears, and I found this cool glitch that makes you jump really high but it's hard to execute, TAS of this game would be insane lol.


Basically: speed to max, instant movement, all sliders to max in jump and double jump. Spam P to skip all text. Also, be in the toolbox mode the entire time because it makes you invincible