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(+1)

This was a cute game. The narration was nice and conveyed a funny vibe. Couldn't get past lvl 4 though, kept getting killed by the spike wheels :(

In terms of feedback, I thought of a few things as I was playing:

* The hit boxes for running into enemies are too big, which tends to make players feel the game is unfair.
* It's good to embed how a mechanic works within the game, so it's more intuitive for the player, for example: platforms that fall should shake or blink or whatever before falling, let the player see someone else use an invisible block before having to do it themselves, walls that are climbable should have a special appearance, etc.

Good work! Keep it up.

(1 edit)

Thank you for the kind feedback. Yes I am aware of level 4 being too hard. And thank you for telling me the problems with my game. I hope that I can improve! :)