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(1 edit) (+1)

Yes! It was my first time packaging a game with Unreal, and I also felt like it was quite large!! Next time, I know there's some trimming that needs to occur

Thanks much for the feedback, endeva! The goal is you have 3 chances to match the color of:

  1. the pulsating ground, and
  2. the RGB scale in the menu

The check of the match happens when the player walks through the door, and the match has to be at least 80% to reach the win screen

(2 edits) (+1)

You'll get it next time. If you want some resources on packaging Unreal Engine games, let me know :) Otherwise, I would appreciate it if you played through my game!

(+1)

I tried but it didn't open which seems to be an issue for others as well. Good luck with getting the bugs out of your engine!

Hey, if it's possible, could you please fill in this form over here: https://forms.gle/H4AUavFVCPkxMkzC8? Thanks :)