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(+1)

Thanks for playing! Yeah, I can definitely see how it can be frustrating and I'm continuing to work on improving it.

I'm glad you noticed it! It was in the previous build too, but I don't think I communicated it that clearly so I added more visual feedback. I wanted to incentivize making plans/plays around how the orb is bouncing around rather than the player always pulling the orb for the perfect angle.