I haven't played anything like this connect-the-stars dueler. Once you get the hang of constellation dashing - there's no greater feeling than shutting down an enemy's advance before landing an offensive combo of your own.
It's a demanding game, and I'm thankful the queued travel feature exists. After taking around 5 attempts to take down the Argo Navis, I think its safe to say that the team created something very unique and coherent from the theme.
This game would fit right at home on the Nintendo DS, but I'll settle for playing it on the PC :P Nicely done.