I enjoy the gameplay, and also the concept, it makes missing shots a bigger yet still avoidable threat, as well as a second chance to hit enemies. A suggestion I have is that your projectiles will disappear if they hit a wall, since when they go through walls it doesn't really allow the player to use the environment to their advantage. If that makes the game to easy, homing could be more accurate, or maybe they can bounce off of walls a number of times before breaking. One issue I had, the web build wasn't working for me at first and took some troubleshooting to load. Including a downloadable desktop version could help with that.