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(+1)

That artwork really jumped out! Combat was pretty straightforward and easy. Didn't feel like many choices to be had overall. I'm also glad I didn't have to wander around too much. 

With some extra time doing a bit more for the puzzle room would have been nice. A careful read through to remove typos and extra spaces would have been a nice touch as well. I think your music choices are typically pretty jamming in your jam games.

 I liked the little punch line at the end of your story. In the future, I hope to see some variety and innovation in combat, maybe some unique skills and mechanics, basic action sequencing perhaps?

Thank you!