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(+1)

Slick presentation! It reminded me of Thomas Was Alone.

Your concept is solid as well. I liked having the freedom to use gravity and see the outcome (very good idea and implementation btw). However, being able to start from anywhere, at any angle, in any direction was kind of overwhelming. Maybe if I could adjust the balls' rotation and forces before the simulation began, it would make experimenting more forgiving?

Overall, unique game. I would like to see where you take it.

(+2)

Thank you so much for your constructive feedback!

I initially did want the player to be able to adjust before beginning the simulation. But then I also thought making it a tad frustrating might be a good thing? Haha. And also it seemed more face  pace to just drag and release without the start button. But then after some time looking at feedbacks from everyone it does seem much better if players are able to adjust it first, at least to have a better feel of the game mechanics first.

Again, thanks so much for your support! It means a lot to me.