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Hello CherryBlast, and thank you so much for your comment. Its awesome to still have people leaving reviews about my game haha. And of course its a great delight to absorb some criticism from anyone who played my game, so please dont be shy!

Omg, I wasn't expecting the quick reply (because the last one was a year ago). About some of the inconsistencies, I noticed in Sam's diaries have dates and some of them are wrong. The high school timeline started in 2006 so I checked and some dates don't align. For example: Sam's first Rosen Peek weekend is on Aug 24 but in the 2006 calendar, it's Thursday. Another is Stacy's house party, she wrote it the same day the party starts on Oct 4, Sam says it's Friday but at that time in 2006 it's actually Wednesday. And I'm not sure how long the party lasted, but Sam wrote another entry 3 days later (after the party) Oct 7 where Brian took care of her and brought her into her dorm and asked if she's ok. Did Sam blackout for 3 days? If she did... dang, I feel really bad for her :( Plus I think she probably lives alone in her dorm and maybe Brian left her when she fell asleep or something. In Nov 2, Stacy and Kyle argue, I assume it's the same day where Stacy gives a note to Kyle about her snitching everything to Brian (who she thought, Kyle drew S + B hearts all over school so Kyle can have Sam-- but we know it's Brian he wants). So then even after Stacy telling everything to Brian, did Brian really care about Sam and really saw her as a good friend? Or was Kyle right about Brian only being nice to her since she's "a clueless new girl who would do anything for guy who is nice to her to make her less lonely"

So yeah, that's it. I just like to analyze games/stories so that's why I noticed it XD

What makes this story special is how the story is executed. Even all the other players can understand the game as it progresses. It makes us wonder what the characters think of one another. For example: Kyle really loves Brian and loathes Sam for "taking him away" while Sam just wants a fresh start in Rosen Peek only to be ruined by Stacy but Brian steps in and becomes her friend, and eventually Sam starts to like him. Sam's life is ruined again by Kyle after hearing Brian took her to Colton Hill (his favorite place to spend time with Brian). 

Brian may be mentioned a lot, but we don't know much about him other than being the best of the best at school, and is implied to be pressured by his father a lot to do good at school. And he is also implied to be a "Stepford smiler", meaning he is trying to look ok despite everyone depending and looking up on him.

I wish this game was given a lot more attention because everything about it is well written!

Do you plan any future projects or new games to make? I kind of want a sequel to this game (may or may not be centered around Brian or Stacy since we haven't see the game in their perspective)

Sorry for the late reply.

I can't stress enough how thankful I am for your feedback about my mistakes! Funny thing is that I tried to avoid those exact kinds of mistakes when making Love, Sam, but I guess i'm too clumsy : ( I'll make sure to fix it on my next update. I admire how thorough you are haha.

And to answer your question about Brian and Sam: Sam could definitely help Brian increase the odds of achieving his goal, but it doesn't dictate Brian's actions toward Sam. Sam is an outsider who is likely just passing by and is a genuinely sweet person who is willing to listen to what he has to say, so it's easier for him to open up to her about himself and his feelings. But Kyle is right about one thing; Brian is not an easy person to read. I intentionally made Brian this way since emotions and relationships are not black and white, just like what Kyle had toward Brian: it could be A or it could be B or it could be little bit of both. So it's up to you to decide what Brian's true intentions were with Sam.

I really enjoy the horror genre in general cuz it is a great conduit for delivering the complexity of human emotions, and through Love, Sam I found a way of expressing my own thoughts on that matter in the most efficient way I can think of. So yes, i'd like to keep making horror games with different stories to tell (maybe even Brian or Stacy's? hehe). It will surely be a fun process with players like yourself there to enjoy them!