Great art, SFX, cinematics even. What I missed in my video commentary is that the pause menu shows some attack and tether instructions. Still could not do it - was this unfinished? I would have loved to have seen your attempt at the connection theme with the tether over the cinematic checkpoint activation.
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Ah yes, the features were incomplete, but I already have the animations just lying around. I just got sucked into asset creation and other stuff and ran out of time and even energy. I'm happy of the output still.
And the cinematics didn't take me that long to create actually, I think playtesting was the culprit, I fooled around the map when the hero was finally able to move, couldn't help myself to just play... But yeah, I'll definitely add the grappling feature soon, it'll be like Batman in the Arkham games. Anyway, greatly appreciate the video, this will help a lot. 😃