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Time to re:play this gem. May or may not be biased because Axial boys.

Excellence: Not much gameplay outside of the combat itself, but fortunately the combat is amazing. More on that later.

Combat: You damn well know a Sawyer game is gonna have a Sawyer battle system. Really fun without veering into jank or frustrating, unsurprisingly enough. It's also explained super well, whether through direct tutorials or (obvious) hints like the Oni Sweep. I also got a game over for the first time and the battle immediately restarted which was so nice. The only snag is there were times where everyone would have the same amount of AG and I wouldn't know who would get hit. I also wish re:charging healed 2 PP instead of 1 so you could immediately get a dodge back.

Comedy: Funniest core concept for a Harold Jam game I've seen so far and the jokes are pulled off very well while still contributing to the story and world and never feeling out of place. A real highlight was the music gradually speeding up during the 19 scene. I desperately want to see you pursue something like this out of a jam.

Sound: Classic Sawyer bangers as usual and even a unique motif to bind the soundtrack together. He never misses. If the SFX were also 8-bit to suit and then all the sound meshed well with the graphics (which I am still absolutely bitching about), I'd give 5 stars.

Visuals: It's RTP. I understand you wanted to focus on Axial after having a product you felt confident in, but I will always be in the "you made this game in three seconds so you should have at least spent another second repurposing some Axial graphics" boat.

Story: I am furious you took this absolute gem of a story and used it for a Harold game. Genuniely so meaningful and heartfelt despite being conjoined to a game about punching yourself in the face. I can tell a lof of personal experiences and the morals you learned from them played an important part in this game. I genuinely felt like I learned so much more about you just through this game. 

Criteria: IDK how often I'll be including this but your use of the dead end job outside of the prison was super clever.

This is the most Sawyer game outside of Axial. Favorite of the jam so far. Typical Sawyer W.

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and now i shall critique your critique by demanding you give me a 5 in sound

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No