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(+2)

Man how time flies. I looked into it a bit more and it looks like I can just write an "AssetBundle Loader" so that modders can just export AssetBundles from Unity and players can import them via a mods menu/Steam Workshop support. I'll try and get on that soon ^^

Will still there be support for LUA and 3D model importing like was originally said?

(1 edit)

It'd take some additional work, so I'll avoid it if the AssetBundle approach renders it unnecessary. 3D model importing for example can be done as an AssetBundle but it is a little less convenient since the modder must download Unity first. We'll have to cross that bridge when we get there.