This game is super cute and complete in a lot of ways! You have help for control layout, inventory, and I can change the volume too. And then we have sound effects and nice background music that isn’t too much or too little or annoying! So, on the whole very well done!
For some reason in the game jam more than any other’s I’ve had a lot of problems with game control schemes. And this game has the same issue. (Does ours? I would love to know what you think!) When I saw the control scheme help I was excited for a bit! I thought I would be able to rebind. But no. So I could use the game pad for some things, but not everything. I still had to use the mouse to do attacks.
I guess the lesson - for me anyway - is that control schemes matter a lot and having a bad one destroys player/reviewer’s ability to enjoy the game and in a lot of cases get very far. So, when in doubt use tried-and-true control schemes from well known games or schemes we could think of as “standard”. Supporting the use of game pads will help too, and also defaulting schemes that work for right-handers and left-handers as well. (WASD just isn’t comfortable for lefties like me.) On top of that we have alternative keyboard layouts available in other countries. But you use Godot, so binding actions with physical keys will cover that case too.
One other thing which may be a bug is after I died 3 times and was returned to the start, the background music stopped and I couldn’t move the character anymore. Maybe it was just me though.
With some kinks ironed out this would be a great game! Keep it up!
Please try our game, rate it and let us know what you think in the submission comments! That would help us out a lot!