Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I like how you used the Legend of Zelda method of discovery and trial and error teaching strategy to make the player learn the game on their own. I can tell you are well versed in teaching players invisibly. Although the lack of a story hook minus Harold's dark nature and seeking the villain wasn't enough to stay invested. I will say, this is a pretty well-put-together game and the puzzles were fun.

I appreciate the feedback Kazuki!

Front-loading the story more would have been good in hindsight; I liked the idea of just being dumped into the Dark World as a LoZ tribute though it wasn't the best narrative choice. Glad the other parts of the game were enjoyable :)