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Interesting concept. My session last 15 days, and after that I died because all my stats went to 0.  It was funny to stab an NPC and then feel nervous about facing him again. The game feels a bit unfair tho because most of the time NPCs go only for food, and I didn't find a way to persuade them to give it to me when they obviously didn't need it. Saw the chat icon, but it was too late to, by the time, I was more concerned about fullfilling my needs than to try that mechanic.

(+1)

excellent observation!

in my initial idea there was also the possibility of exchanging items.
Due to time issues I shortened everything to the bare minimum.

I might expand this game maybe

That sounds interesting.