Excellence: I like the overall idea, but I feel like the gameplay would have really shone had you done more with breaking rocks than just made them a slower form of movement. Exploding rocks that kill you, switches hidden by rocks, or moving objects trapped between rocks you can set free would have taken this up a notch. Since this is the game's core foundation, try to do more with it that really gets you thinking for the full version.
Combat: None to be seen.
Comedy: Felt a little jilted at times, but you can't not laugh at Oldhar's penguin stash scattered all over a convenience store. They chill. I chill.
Sound: Bangin' tunes all around.
Visuals: Really appreciate the different graphics, especially the custom Harold sprite.
Story: Honestly was a little confusing to follow from my end and just kinda ended (a nasty side effect of being a demo). Is there a prequel or universe this is based on that I'm just not getting?