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"Exploration is certainly key; and safe until you are hungry.
   But fret not, hold control; make space and extol,
'till your clip runs out; find there's no healing about,
   And run 'till you've reached your goal."

Pros:
*Like the BGM; very nice.
*Enemies stayed dead. (Except I think I killed that one near the gate in the town twice.)
*No healing or saves. (I had to really keep an eye on my resources.)
*Great movie reveal moment.
*Enemies stayed dead.
*Possible speedrunning game?
*All assets seemed quite in place.
*Bullets have no wall collision.

Cons:
*Had to face the direction to move.
*Needless backtracking.

Minor Nitpicking.
*Had to be in certain positions to pick up ammo, but doors and the like are quite generous.
*A small tutorial for shooting would have been nice.
*Health not displayed, had to keep checking menu.