Custom art immediately pops out and great care has been taken into changing the default sfx and music appropiate for the game.
Combat is lacking and overall simple.
There are typos and spelling errors such as 'collasp'.
Since the battles were pretty basic, they needed to balanced if it wasn't the focus.
Enemies had way too much hp that it was a chore to get through the battles for the story as it took too long to defeat them.
What story there was, was incredibly basic and had no development or context. There was a direction but no feeling overall in it. The goal of returning the sword was over in a brief flash and no consequences or time to experience anything with it.