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(+1)

fun concept! i think it's quite unbalanced though. the charging is quite slow. also the "win conditions" are quite sensitive and i keep accumulating -100's despite trying to send fully charged piggons

I kinda rushed at the end, so testing and balancing went under the radar. I should add some kind of sign to show when something is full. A turbo charge button might be a good idea. Thanks for the feedback