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(+1)

Money has no use in this build.  It was eluded to in the intro.  I was aiming at having health items and booster packs in the game for this build.  I ran out of time though. :/ 

I feel a little bad for all the times I tail whipped the VR shop keeper trying to figure out if he'd sell me something. (but also, I don't actually feel bad at all.) ;D

I figured out what was going on with that cut scene.  Basically battles reset the triggered variable... oops.