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I really like the idea behind this game! It seems to have so much potential story-wise and mechanic-wise. The art is charming and the animations are pretty nice! The background music is fitting and at a good volume as to not be distracting. And the sound effects are also nice. I even noticed that the footstep sound is different depending on the ground, which is a very nice touch.

I got stuck a few times in the game. Once when I traveled right and up to a fairly large empty room. When I turned around at the candle I could interact with (but don’t know what interacting did there) I couldn’t leave the large room. So, I restarted and explored some more Only to fall down for a long time till the character finally hit ground. But the camera didn’t go down that far and I could no longer see the player character. So, that was sort of odd.

The game appears to be very large and there’s much to explore. I think a map system would help this a lot.

There are a lot of blind falls in the game. I attacked a block enemy only to get knocked back off the platform I was on and then down into spikes that I didn’t know where there. So, I’d reduce the knock back (unless that’s an upgrade at some point - maybe even then), and try to eliminate blind falls.

The menu buttons or transitions have a ding sound that is very loud to my ears. I would turn the volume on that sound down.

So, even though I’ve given a good bit of negative feedback, this game really does have a lot of potential! Are there other mechanics around the flame that could be added? Like what if there’s an enemy that can blow out the flame? And then could an upgrade be some sort of lantern hat to keep that from happening? Or perhaps there can be puzzles with it - like lighting a lantern and moving them into place to form the light rays into some sort of pattern? And is the player character made of wax? So they are a candle person? Does that mean they could melt if they get too hot? But if they cool themselves down a lot somehow they can get through an area of intense heat?

Maybe those are all bad ideas, but I think you can see that with some imagination this game could really be something! I hope you’ll continue working on it!