We are Balloon Co. [gaming division] and we are here to inform you that we were PRETTY PIPING HOT MAD AT YOU! Both last year and this year, we employed the marketing strategy of "release a game with a title screen with a generic looking RPG maker text with a black background to entice curiosity about the game." And yet, we came here and saw someone STOLE OUR IDEA! Furious, we flew to our fine lawyers to figure out how to fidangle a lawsuit against our found foe. They informed us that we would need to play the game, and we would have a case if it was similar to our game from last year (ie, protesting the game contest). So, we sat down, ready to find our evidence, but instead we found something COMPLETELY DIFFERENT!
First, we learned via a tutorial that we could use our imagination for something OTHER THAN MAKING GAMES! Then we learned that there were LIMITS to our imagination, when we found that, no matter what we imagined, we couldn't avoid going into the cavern despite the warning of our friend Thomas (who we imaged named was Tom-Tom). Then we found Tom-Tom, fought a troll and died.
But, in our depression from our death, we rebirthed into a discovery that OUR IMAGINATION WAS LIMITLESS! We turned that sad ending the game gave us, into a happy ending by imagining that Tom-Tom was captured because the humans were EVIL and the Trolls were the good guys! The Trolls killed us valiantly defending their home from people trying to steal their natural resources through mining without a permit! Thank you for this power to turn games that give you depressing endings into happy ones! We used this imagination to turn "You stealing our amazing marketing technique" into "You being inspired by our marketing technique and flattering us through the sincerest form of imitation!"
And that's the story of how we changed our anger at you into not anger at you!