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(+2)

This has the basis of a fantastic mobile game. The mechanic is very simple and straight-forward, and I could just picture myself playing this on the way to work. There was a lot of polish too like the intro animation and transitions. 

Now, for improvements, I agree with n.s.chaitanya on adding another side or two. I think that really should have been what the difficulty selector changes instead of the timer. Or, if you really want to keep the timer-related difficulty, just scale it up over time so you have less and less time to pick the correct side each time. 

(+1)

From the other Creator:

Thanks so much for your input! We appreciate it very much. This game is still under development meaning we will take any advice. We are working to make this a mobile game and will look into the 4 sided gameplay in the future.

Thanks

(1 edit)

Thank you soo much! We'll be working for a Android export don't worry 😂

We'll also be improving the concept of the difficulty level