I had a lot of fun playing this! A good challenge - haven't gotten to the end yet and had to stop due to frustration (it's that good kind of frustration though). One thing I would like to see is an auto-load of your save file after you die, that'd just be a nice convenience thing. Also I am very impressed with how you utilized the RMMV engine to create this! Seriously good work!
Viewing post in Timothy and the Tower of Mu (Demo - IGMC 2018) jam comments
Thank you very much! It's of course very difficult on purpose, but with patience, skill and determination you can definitely win! You're totally right with the auto-load and we will implement that for sure after the contest! :) RPG Maker MV can make a lot of good things if we try to break its limits as you can see :) thank you for playing and let us know if you finish the demo!