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(+1)

I don't think it would work in this case because each note block has 6 variable to define for 3d space (position+rotation) which is easier to edit in real time in VR using the ingame editor. I like what you're doing and will keep it in mind for future projects

(+1)

Hey, you can create a mapping in the editor that follows the rhythm of the song. Then you just spawn it randomly (or by a rule)  in 3d in different positions (your position + rotation). They will reach the player in the right moment