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Hello Ricky,

this game is made with GameMaker: Studio,
a 2D game engine which does the job perfectly for these top-down games.
Regarding the tutorial... I played too much Papers,please, and once I understood the artstyle, creating my own assets wasn't really a big problem.
The game-code itself is really simple, basic "Drag-and-drop" mechanics for interactions and some buttons.

In my opinion, it is easier to make a game with repeated gameplay, that's why I decided to make this an endless-game. The main point is that you don't have to think of a real "story" that you need to tell throughout the game. If you have the environment and basic story-setting done, you can focus on the game mechanics.
I hope this somehow helps, to be honest I have no idea what I could exactly write here to explain the making of the game.

Good luck!

awesome, thanks heaps for the reply! getting gamemaker now and will hopefully make a game soon. i see what you mean with having an endless game - that's sort of what i'm thinking of making. i like it since i can come back to it and just play it to relax if i'm angry or stressed. i can turn on some music, drink an irish coffee and read some mail. keep up the good work!