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Nice work. I like all the extra work that’s in the visuals, like the little flowers. It’s good to see how much music adds to an experience, even if it was made external to the jam.

Tip: Maybe make rounded corners for the squares collision areas, so you can dive into a 1x corridor a bit easier.

(+1)

Thanks! Yeah, Im still trying to learn how to manage the collision boxes in this game engine.