Viewing post in Question regarding engine
I mean, I need to make people download random software to run my game either way, because my game is also a random software they can't surely trust (especially if it's made using third party engine)
It doesn't make a difference if I compile game using some engine (if there is malware some engine can put it into compiled game) or if engine itself is interpreter for the game
I am also confused, because I haven't asked about why something is a thing or what opinions people have, I have asked about clarification on some aspect of rules, because "external third-party software" can be anything, including dll libraries that unity engine putting in games' folder or directX libraries or browser with javascript support, specific OS etc.
I needed a simple answer, preferably from the people who I am sure are part of this jam's stuff. If I pack engine/interpreter with game (some of engines basically do that already even if we do not know that) is it going to be "external third-party software" by the rules or not?
P.S. Rules are not clear, I am not sure if in my case it is "external third-party software/game" (see rules, forbidden) or "interpreter" (see rules, it is okay to use)