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(+1)

This is an amazing achievement for a two-week jam! The scope really is on par with those classic adventure games from the 90s--it's very extensive and satisfying. I enjoyed the story and the puzzles were tough but fair. The English could be smoother, but that's something you can polish more after the jam. I also appreciated features like item highlighting and quick travel.

I like the mechanic of switching between the characters, but it felt underutilized because almost everything falls on Marco anyway--I'd suggest either removing the mechanic and just making Sara and Andrea NPCs, or finding a reason to have Marco be stuck somewhere for a while so someone else can walk around for a while. But that's just my opinion.

thanks .-) and yes - you're right - I'm sorry for the poor English (I'll release a more polished version after the jam period) and yes the original plan was to have Sara and Andrea able to move more (I've cut at least four areas - Andrea was supposed to go back to the Villa with Artemis Statue, and Sara to help Enrica to find the other two pieces needed for the wand - already set in the game).  The game was supposed to be bigger - but then I've seen there was no hope of finishing it in time and I've got to cut and cut :-|
Thanks for playing - and for your feedback - really appreciated.-)