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Taking breaks seems to be necessary--it often helps me take a step back. Plus sometimes I get sick of my own games and say "you know what I'd like to do, if I could?" After a day or two, sometimes I find it.

The key is not to have too much empty time between features added/bug fixes.

Looks like you made it in, so congratulations!

(+1)

Thank you so much! I wanted to do a much bigger puzzle for the city, adding more characters and more intricate stuff to do, but I barley managed to implement the ending in the last 20 mins.... well, at least I submitted something! For 4 effective days of work, I say not bad! I learned an engine and made a -somewhat- functioning game!