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(+4)

Linux build would be awesome.

(+1)

+1

(+1)

Count me in for testing a Linux build.

It should be relatively painless with Godot, the main issue you might face is case sensitivity on Linux and macOS, but Godot warns you when you load resources with the wrong case on Windows, so it shouln't be too hard to prevent.

+1 from me. I'd love to play this